플랫폼
PC, PlayStation 5, Xbox Series X|S
고객사
Double Fine Productions
업무 범위
게임 개발 · 엔지니어링 ·
아트 제작

Supporting Game Mode Development for Kiln

Virtuos partnered with Double Fine Productions to deliver integrated game development, engineering, and art production support for Kiln, a unique multiplayer experience with an inventive core mechanic.

Working across three studios, Virtuos Kuala Lumpur, Virtuos Prague, and Volmi – a Virtuos Studio, Virtuos contributed to level design, gameplay blueprinting, UI engineering, and environment art, helping create captivating game modes and visually rich worlds for PC and next-generation consoles.

주요 성과
  • Collaborated with Double Fine Productions on level design for the main game mode “Quench” plus two additional modes developed by Virtuos
  • Developed custom game mechanics implemented via blueprints tailored for each unique map
  • Engineered new UI systems and refined existing menus, including social features, spirit customization, pot creation, shop, and collection screens
  • Integrated and polished UI art assets for a visually consistent and user-friendly interface
  • Delivered extensive UI art, from concept visuals to refined HUD elements, menus, and icons
  • Created diverse prop and environment art assets to enhance multiple in-game locations
Innovative Level and Gameplay Design

In close collaboration with Double Fine Production’s design team, Virtuos supported the level creation process for Kiln’s “Quench” mode, as well as additional game modes developed by the Virtuos team. Our teams established unique gameplay mechanics for each map through blueprint scripting, increasing player engagement while keeping true to Double Fine’s creative vision.

Enhanced UI

Virtuos’ engineering teams implemented new UI systems to support evolving gameplay and revamped existing menus to improve accessibility and user experience. Alongside UI integration, the art teams delivered polished visual assets that ensure stylistic consistency and a clean, engaging interface.

Immersive Environment Art

Virtuos also produced a variety of prop and environment art across multiple distinct locations, enriching the game’s visual storytelling. Our artists focused on crafting assets that not only deepen visual detail but also enhance the core gameplay flow and environmental design clarity, contributing to a more immersive player experience.

Virtuos brought close multidisciplinary co-development expertise to support Double Fine Productions’ vision of a unique multiplayer brawler, helping their team deliver a richer gameplay experience and a more polished game for release.

버추어스 (Virtuos) 소개

2004년 설립된 버추어스는 최대 규모의 독립적인 비디오 게임 개발사 중 하나다. 싱가포르에 본사를 두고, 아시아, 유럽, 북미에 지사를 보유하고 있다. 전체 사이클 게임 개발과 아트 프로덕션을 전문으로 하는 버추어스는 1천 5백개 이상 콘솔, PC, 모바일 게임의 높은 퀄리티 콘텐츠를 제공했으며, 글로벌 상위 25개 게임 회사 중 23개곳과 협업을 진행했다.

www.virtuosgames.com/ko를 방문해서 버추어스와 함께 게임을 어떻게 더 잘 개발하는지 확인할 수 있다.

버추어스 (Virtuos) 소개

2004 년 설립된 버추어스는 최대 규모의 독립적인 비디오 게임 개발사 중 하나다. 싱가포르에 본사를 두고, 아시아, 유럽, 북미에 지사를 보유하고 있다. 전체 사이클 게임 개발과 아트 프로덕션을 전문으로 하는 버추어스는 1 천 5 백개 이상 콘솔, PC, 모바일 게임의 높은 퀄리티 콘텐츠를 제공했으며, 글로벌 상위 25 개 게임 회사 중 23 개곳과 협업을 진행했다.

www.virtuosgames.com/ko를 방문해서 버추어스와 함께 게임을 어떻게 더 잘 개발하는지 확인할 수 있다.

버추어스 (Virtuos) 소개 

Founded in 2004, Virtuos is one of the largest independent video game development companies. We are headquartered in Singapore with over 4000 employees across 25 offices in Asia, Europe, and North America. Specializing in full-cycle game development and art production, we have delivered high-quality content for more than 1,500 console, PC, and mobile games. Our clients include 23 of the top 25 gaming companies worldwide. Visit www.virtuosgames.com to find out how we can make games better, together. 

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